BOMBO v1.0 — FIELD MANUAL
Hyperfocus DSP · https://hyperfocusdsp.com

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1. UNIT OVERVIEW
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Bombo is a kick-design instrument on the R4B-CLASSIC chassis. A single
trigger drives a seven-stage rack: VOICE, DRIVE, DELAY, REVERB, FILTER,
DUCK, and master bus. Stage order is operator-configurable.

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2. OPERATION
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2.1  Load Bombo on an instrument track. Supply a MIDI note to fire the
     unit. In standalone, Space or T trigger manually.
2.2  KBTRK couples kick-body pitch to the incoming note. Right-click to
     select tracking voice (A / B / A+B).
2.3  OUT sets master output level.
2.4  LIM engages the master limiter. TAIL trims delay/reverb tails
     between triggers; disengage to let tails ring.
2.5  LOOP retriggers at host tempo. BNC bounces the current kick to WAV
     or AIFF. DICE randomizes all parameters.

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3. STAGE REORDERING
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Each stage may be relocated within the rack. Drag a stage by its title
bar to a new position; routing updates in real time. Stage order
materially affects output — DRIVE ahead of REVERB is not equivalent to
REVERB ahead of DRIVE.

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4. FINISH
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Six chassis finishes are supplied. VAULT is fitted as standard.

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5. SAFETY
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WARNING: Do not attempt to tamper with the nose assembly. Repeated
manual contact with the forward housing is not a supported operation
and may alter unit behaviour. Hyperfocus DSP accepts no liability for
outcomes arising therefrom.

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Bombo is supplied free of charge. Submitted to KVR Developer Challenge
2026. Tag @hyperfocusdsp #hyperbombo.

Support: hello@hyperfocusdsp.com
